Add envelope follower
Would be an amazing functionality to add an envelope follower. Is this something you can do via wrapping reaper’s built in one?

Unvaried7118 3 months ago
Add envelope follower
Would be an amazing functionality to add an envelope follower. Is this something you can do via wrapping reaper’s built in one?

Unvaried7118 3 months ago
copy and paste Modulators
for the same Track or others. A quote from the forum: Is it possible to copy and paste Modulators between Tracks? Or even in one Track? With the native ones, not directly, as it's a jsfx with the modulation attached. For those you can store presets. Right click the modulator title, and select "store as preset". Now you have it ready to load in the Modulators list. For the others you could just copy from within the modulators container and drop it in the other tracks modulators container. Or you could also use the same approach as above. If you duplicate it within the track (from reapers fx browser) it will show up in the list, but the script won't rename the modulator until you trigger this, which means there will be two modulators with the same name. It might get confused of that. Not entire sure actually. But we should definitely have a duplicate option when right clicking the title. Could you make a feature suggestion for it in featurebase? And maybe also a copy and paste option, so we can easily copy from one track and paste it on another without having to open Reapers FX window.

tjingboem 7 months ago
copy and paste Modulators
for the same Track or others. A quote from the forum: Is it possible to copy and paste Modulators between Tracks? Or even in one Track? With the native ones, not directly, as it's a jsfx with the modulation attached. For those you can store presets. Right click the modulator title, and select "store as preset". Now you have it ready to load in the Modulators list. For the others you could just copy from within the modulators container and drop it in the other tracks modulators container. Or you could also use the same approach as above. If you duplicate it within the track (from reapers fx browser) it will show up in the list, but the script won't rename the modulator until you trigger this, which means there will be two modulators with the same name. It might get confused of that. Not entire sure actually. But we should definitely have a duplicate option when right clicking the title. Could you make a feature suggestion for it in featurebase? And maybe also a copy and paste option, so we can easily copy from one track and paste it on another without having to open Reapers FX window.

tjingboem 7 months ago
Filter settings enhanced for the shown effects
actually i can set a filter by text . as a fx can obtain many many values a more complex filtering like that in the fx filtering of REAPER irtself (search AND search OR search NOT search) could be nice here. so “foo OR bar” shows all foostuff and barstuff .. “foo AND bar” would show a foobar and barfoo (if its there) an “foo NOT bar” would show all containing foo but not bar. thanks for all your efforts here

bobobo 7 months ago
Filter settings enhanced for the shown effects
actually i can set a filter by text . as a fx can obtain many many values a more complex filtering like that in the fx filtering of REAPER irtself (search AND search OR search NOT search) could be nice here. so “foo OR bar” shows all foostuff and barstuff .. “foo AND bar” would show a foobar and barfoo (if its there) an “foo NOT bar” would show all containing foo but not bar. thanks for all your efforts here

bobobo 7 months ago
Completed
Slight adjustments on the plugins list
Some small feature requests that would make things nicer for me (nice to have but not essential or high priority): 1) Option to hide the numbers. It would still keep the clickable space there where the numbers are, so that we can use them for selecting/opening plugins. for some reason whenever i look at them, my mind reads the numbers out loud so mentally it’s more taxing. small thing but would make a difference for me. 2) ability to add fx by double clicking on an empty space below the last fx. this would be more intuitive for me than moving my mouse up to the “add fx” button. A “add fx” button below the last fx is fine too but i assume thats harder to do than just making a double click option available. perhaps a modifier key + double click to add a container. 3) If number 2 can be done, option to hide the “add fx” and “container” buttons to save space.

Digitt 8 months ago
Completed
Slight adjustments on the plugins list
Some small feature requests that would make things nicer for me (nice to have but not essential or high priority): 1) Option to hide the numbers. It would still keep the clickable space there where the numbers are, so that we can use them for selecting/opening plugins. for some reason whenever i look at them, my mind reads the numbers out loud so mentally it’s more taxing. small thing but would make a difference for me. 2) ability to add fx by double clicking on an empty space below the last fx. this would be more intuitive for me than moving my mouse up to the “add fx” button. A “add fx” button below the last fx is fine too but i assume thats harder to do than just making a double click option available. perhaps a modifier key + double click to add a container. 3) If number 2 can be done, option to hide the “add fx” and “container” buttons to save space.

Digitt 8 months ago
Scrolling vertically over knobs doesn't work until scrolled all the way
When scrolling vertically in vertical mode, I can only adjust the knobs if I am scrolled all the way to the bottom or top. For example, if I put my mouse over the ‘speed’ knob as per this video, and scroll down, it instead scrolls the entire script down. once i’ve hit the bottom then scrolling down over the speed knob allows me to adjust it i then scroll up in the video, and it scrolls up in the script instead of adjusting the speed knob. once fully scrolled up, i can then scroll the speed knob i am using cmd as my modifier. however, i just want to state that my ideal would be to use the mouse wheel freely without a modifier key. ie: when scrolling over a knob, it adjusts the knob. when scrolling over an empty space that isn’t a knob, it scrolls the script up/down my settings for scrolling are as follows. i havent really experimented with them at all

Digitt 8 months ago
Scrolling vertically over knobs doesn't work until scrolled all the way
When scrolling vertically in vertical mode, I can only adjust the knobs if I am scrolled all the way to the bottom or top. For example, if I put my mouse over the ‘speed’ knob as per this video, and scroll down, it instead scrolls the entire script down. once i’ve hit the bottom then scrolling down over the speed knob allows me to adjust it i then scroll up in the video, and it scrolls up in the script instead of adjusting the speed knob. once fully scrolled up, i can then scroll the speed knob i am using cmd as my modifier. however, i just want to state that my ideal would be to use the mouse wheel freely without a modifier key. ie: when scrolling over a knob, it adjusts the knob. when scrolling over an empty space that isn’t a knob, it scrolls the script up/down my settings for scrolling are as follows. i havent really experimented with them at all

Digitt 8 months ago
Completed
Option to change color of slider bars
I’m finding the slider bars distraction. could we please have an option in the colors section to change the colors for it? (I looked through all the color options and couldn’t find, sorry if i missed it) and then another option for color when hovering over it I’d like to make it the same color as the background, that way its essentially hidden unless i hover over it

Digitt 8 months ago
Completed
Option to change color of slider bars
I’m finding the slider bars distraction. could we please have an option in the colors section to change the colors for it? (I looked through all the color options and couldn’t find, sorry if i missed it) and then another option for color when hovering over it I’d like to make it the same color as the background, that way its essentially hidden unless i hover over it

Digitt 8 months ago
Completed
BUG: crash when loading the script
just updated now and got this error when loading the script, it doesn't open at all just shows the error: ...ipts/Saxmand ReaPack/FX/Saxmand_FX Modulator Linking.lua:15505: attempt to call a nil value (field 'ImGui_ChildFlags_Borders') (g.CurrentWindowStack.Size == 1) && "Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?"

Digitt 8 months ago
Completed
BUG: crash when loading the script
just updated now and got this error when loading the script, it doesn't open at all just shows the error: ...ipts/Saxmand ReaPack/FX/Saxmand_FX Modulator Linking.lua:15505: attempt to call a nil value (field 'ImGui_ChildFlags_Borders') (g.CurrentWindowStack.Size == 1) && "Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?"

Digitt 8 months ago
Focused modulator panel
We currently have our list of plugins and whatever plugin is selected will show in the focused plugin panel, as such: If we had the same for modulators, it’d save alot of space and allow us to not have to scroll through the panel to find them. we could simply have a list of the current modulators and you just choose from the list. modulators that are jsfx and the like that can be opened in a floating window could open upon click just like the way it is with plugins now (with an option to choose whether the name or number opens or selects) the mapping buttons would be ideal to have there as well for easy mapping and visually seeing the LFO’s etc moving. this could also be a precursor to the grid system i’ve suggested, which i’ll add another time in a seperate post. (essentially the grid system would be the same thing, except instead of a list of items, it just has buttons that have icons and the visuals of the LFO’s moving etc.) basically the same thing just easier on the eyes and a bit more creative-feeling.

Digitt 8 months ago
Focused modulator panel
We currently have our list of plugins and whatever plugin is selected will show in the focused plugin panel, as such: If we had the same for modulators, it’d save alot of space and allow us to not have to scroll through the panel to find them. we could simply have a list of the current modulators and you just choose from the list. modulators that are jsfx and the like that can be opened in a floating window could open upon click just like the way it is with plugins now (with an option to choose whether the name or number opens or selects) the mapping buttons would be ideal to have there as well for easy mapping and visually seeing the LFO’s etc moving. this could also be a precursor to the grid system i’ve suggested, which i’ll add another time in a seperate post. (essentially the grid system would be the same thing, except instead of a list of items, it just has buttons that have icons and the visuals of the LFO’s moving etc.) basically the same thing just easier on the eyes and a bit more creative-feeling.

Digitt 8 months ago
Completed
BUG: Mapping displays on modulators disappear
They disappear (0 is displayed in the modulator header) if you assign a curve to any modulator other than "LFO Native" or “ASC Native”. For example: MSEG, Curve, LFO (snjuk), Custom modulators

niobium.isotope93 8 months ago
Completed
BUG: Mapping displays on modulators disappear
They disappear (0 is displayed in the modulator header) if you assign a curve to any modulator other than "LFO Native" or “ASC Native”. For example: MSEG, Curve, LFO (snjuk), Custom modulators

niobium.isotope93 8 months ago
Completed
BUG: It is impossible to set a theme
Every time the script is run, all the themes in the folder are deleted. When I upgraded to version 1.20, all my themes were deleted... I had to do it all over again. But in version 1.2.1, the themes are deleted every time you restart...

niobium.isotope93 8 months ago
Completed
BUG: It is impossible to set a theme
Every time the script is run, all the themes in the folder are deleted. When I upgraded to version 1.20, all my themes were deleted... I had to do it all over again. But in version 1.2.1, the themes are deleted every time you restart...

niobium.isotope93 8 months ago
Completed
Bug: Add (+) new modulator button at end not working
The add (+) button at end isn’t working. when i click it, nothing happens. The start and middle ones work just fine. Also in settings when I try to uncheck the “Show add button (+) at end”, it doesn’t uncheck

Digitt 8 months ago
Completed
Bug: Add (+) new modulator button at end not working
The add (+) button at end isn’t working. when i click it, nothing happens. The start and middle ones work just fine. Also in settings when I try to uncheck the “Show add button (+) at end”, it doesn’t uncheck

Digitt 8 months ago
Rejected
2 rows of text for knobs/sliders
Certain parameter descriptions are long. wondering if we could have an option to add an additional row that wraps the text so that it’d say: “Main Tuning” instead of “Main Tuning” this way longer words can work ps: when you make macros, it’d be a good idea to allow macros to be renamed so we can customize the names. then i’d be able to abbreviate the parameters to fit and still be easily recognizable

Digitt 8 months ago
Rejected
2 rows of text for knobs/sliders
Certain parameter descriptions are long. wondering if we could have an option to add an additional row that wraps the text so that it’d say: “Main Tuning” instead of “Main Tuning” this way longer words can work ps: when you make macros, it’d be a good idea to allow macros to be renamed so we can customize the names. then i’d be able to abbreviate the parameters to fit and still be easily recognizable

Digitt 8 months ago
FX on Items
I have a few Items, not Tracks, that i would like to modulate Is it possible to do a FX Modulator linking to separate Items as well?

tjingboem 8 months ago
FX on Items
I have a few Items, not Tracks, that i would like to modulate Is it possible to do a FX Modulator linking to separate Items as well?

tjingboem 8 months ago
Input FX of a Track
Could, at one point, the FX Modulator be able to influence the Input FX of a Track? These do not show up in FX modulator. (I tried with the Parameter Link LFO directly and that works ok). Working with Arpeggiator and modulating them comes to mind for starters

tjingboem 8 months ago
Input FX of a Track
Could, at one point, the FX Modulator be able to influence the Input FX of a Track? These do not show up in FX modulator. (I tried with the Parameter Link LFO directly and that works ok). Working with Arpeggiator and modulating them comes to mind for starters

tjingboem 8 months ago
Completed
BUG: visual flaw if no track selected
if no track is selected, the vertical mode will display an inscription that does not fit

niobium.isotope93 9 months ago
Completed
BUG: visual flaw if no track selected
if no track is selected, the vertical mode will display an inscription that does not fit

niobium.isotope93 9 months ago
Completed
Names of knobs on panels need adjustment
The names when in knob mode are difficult to read as they seem to be aligned to the right. As shown here: In order to see them fully, i have to widen the script to this which defeats the purpose as the “knobs/sliders per row” feature is meant to allow us space for seeing more parameters on the screen at once horizontal layout also has the same issue:

Digitt 9 months ago
Completed
Names of knobs on panels need adjustment
The names when in knob mode are difficult to read as they seem to be aligned to the right. As shown here: In order to see them fully, i have to widen the script to this which defeats the purpose as the “knobs/sliders per row” feature is meant to allow us space for seeing more parameters on the screen at once horizontal layout also has the same issue:

Digitt 9 months ago
In Progress
BUG: instant crash during startup script (via SWS)
...ipts\Saxmand ReaPack\FX\Saxmand_FX Modulator Linking.lua:16448: ImGui_End: ImGui assertion failed: 0 && "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries. Please submit an item e.g. Dummy() to validate extent."

niobium.isotope93 9 months ago
In Progress
BUG: instant crash during startup script (via SWS)
...ipts\Saxmand ReaPack\FX\Saxmand_FX Modulator Linking.lua:16448: ImGui_End: ImGui assertion failed: 0 && "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries. Please submit an item e.g. Dummy() to validate extent."

niobium.isotope93 9 months ago